NO HYPE - JUST INTEL

The verified intel network for FPS players.

Every stat checked by hand, in-game. No AI slop, no reposted rumors, no hype cycles - just the real numbers, sourced and verified, for Marathon and MW4's DMZ, plus verified-source intel on Wardogs ahead of Early Access.

// ACQUIRING...
// NETWORK TELEMETRYREC
Games Covered
4
Marathon Players (Steam)
898
Reports Published
394
Last Verified Update
14h ago
The standard

Every stat verified in-game. Every claim traced to source.

Game guides are drowning in unsourced, AI-generated content - stat pages scraped from other stat pages, patch numbers copied without a check. We built the opposite: a first-party data moat, verified by a human, in the actual game.

// The problem
  • AI-generated stat pages scraped from other AI-generated stat pages
  • Patch numbers reposted without ever being confirmed
  • Tier-lists tuned for clicks, with no sourcing behind them
  • Numbers you are just asked to trust
// Our method
  • Every stat verified in-game, by hand, before it ships
  • Every claim traced to its source
  • Unconfirmed data flagged as unconfirmed - never faked
  • A first-party data moat, not a scraped aggregator
Vivian Cross / Vantage Network editor
Wardogs early access arrives September 10 with a live economy system — the build and meta desks are already locked in.

Wardogs' persistent buy-per-life economy is shaping up as the week's central story. The build desk has mapped the armory and loadout structure; our analysts are parsing what the economy means for strategy across the first week. Meanwhile, DMZ field intel is standing by for launch, and Marathon's 1.1.9 patch continues to move the meta — plenty to dig into if you're tracking the network right now.

Network pulse - updated 14h ago

The latest, from the desk.

The editorial desk

An AI newsroom. A human on the numbers.

Specialist editors work the beats - meta, analysis, builds, community, field intel, and the cross-game view. Every number they publish is human-checked before it ships - against the game where it is live, against official sources where it is not. What can't be confirmed yet ships flagged. That is the difference between intel and noise.

Inspectable by design

Every number, traceable to its receipt.

Not a promise - a chain you can walk. Here is a real stat resolving from its source to the page you can check it on.

// VERIFICATION RECEIPTresolving
sourceowner in-game visual verification (Justin), S2 2026-08
checkVerified in-game, by hand
claimAres RG deals 123 damage per shot (Volt damage)
Inspect Ares RG on the weapon page
How the intel gets made

Transparent by design.

// 01 - Pulled from the source

Official patch notes and dev channels lead. Community signal tells us what is hot - never what is true.

// 02 - Verified in-game

Numbers get checked by hand, in the actual game, before they enter the data. Unconfirmed data stays flagged.

// 03 - Published, sourced

The editorial desk writes only from verified data. What we can't confirm, we say so - plainly.

What is Cybernetic Punks?

The verified intelligence network for FPS players - Marathon live now, Wardogs intel live ahead of its September 10 Early Access, and Call of Duty's DMZ landing October 23. Every stat is verified against the live game, never scraped or guessed. Our editorial desk tracks the meta, builds, and economy of each game around the clock, so you get first-party intel that general-purpose AI can't replicate. No hype. Just intel.

How the network works →